This game was reviewed on a PS4 Slim, it is also available on Switch, PC, Xbox One, and Mobile. A code was provided for the purpose of the review.
In this wonderful platformer, you play as Knight Sigi who is out to find himself a wife per his mother’s request. Little does he know, he will find her right around the corner. Upon meeting her, Knight Sigi seems to have an upset stomach where he flatulates and causes his true love to run off. Not only did she run away, she was captured. Knight Sigi will have to battle his way across 20 levels and 4 boss fights to free his true love. All the while he continues to have stomach issues.
Sigi is a single player platformer with a funny twist. As you battle your way across 20 unique levels, finding hidden caves and battling the clock you will be faced with zombies, spiders, and witches all the while battle your own flatulence as you try to save your bride to be. You can play the game just to try to make it to the end or you can do all you can do in each level trying to 100% the run. At the end of the last level the game will let you know just how you did by showing your completion percentage, along with your time to complete. There is a trophy related to scoring 100% completion in 30 minutes or less. This seems like an easy enough task, however there are hidden caves you must complete along with 4 golden collectibles you will have to find during your completion run. So you will want to be on the lookout during your first few playthroughs for all the collectibles and the caves of each level so you can prepare yourself for the final run.
This game brings back a lot of nostalgia for me, playing Super Mario and Sonic the Hedgehog, Sigi seems to bring the fun of both of those games in to one. As you collect coins and platform your way across each level you are faced with different foes along the way. I really enjoyed this game and what it brought to the table.
The graphics of the game is what gives it some of its charm. While it seems simplistic, it does just enough to give you a feeling of elation as you are playing. The aesthetics of each level are designed very well, where you won’t be frustrated that they’ve created levels in which feel cheaply done. There is no artificial difficulty spike with level design nor the enemies within each level. This is the part of the graphics that really stood out to me. The developers seemed to want to make a fun yet fair game that is both balanced and has a difficulty feeling without artificially creating that.
The sounds of the game are what brings it all together. Without this integral part this game wouldn’t be what it is today. The sounds are light enough and allow for relaxing and focused gameplay. They aren’t overwhelmingly loud or extremely quiet. The farting of Sigi always cracked me up each level even though I knew it was coming. Call it the school boy humor that I still carry around but it did make the game a lot more fun with just a simple fart.
Overall this game is wonderful. It screams play me and don’t quit till it’s over. I couldn’t stop playing even after I beat the game. I must have completed this game over 12 times in row the first night I played it and even played some more the next day. I finally did complete the final trophy needed for the platinum but this game wasn’t deleted off my PS4 afterwards because of just how much wholesome fun it is. It’s a breath of fresh air to play a game with such pizzaz in such a mundane industry overloaded with AAA creators. Indie games such as these have made gaming a lot more fun for me and have opened my eyes to a whole new set of possibilities within the PlayStation store. It’s also helped me renew my love for platformers and different genres alike. This game is a must have for anyone and with how inexpensive it is, there really isn’t any excuse it’s not in your library on release day, September 7, 2018.Follow Us On Social Media