This product was reviewed on a PS4. It is also available for Nintendo Switch, PC and Xbox One. A code for review was provided by IMGN.PRO
My Memory of Us sets out to tell the tale of unlikely but inseparable friends during one of history’s most darkest times. The game is set around Warsaw, Poland during the German invasion and the struggles of a region torn apart by war. The story is told in a narrative sense by the great Sir Patrick Stewart. He plays the part of an older gentleman that has retired away in a bookstore to enjoy the time he has left, until one day a young girl eager to find the best book in the store jogs his memory when a book she finds holds a photograph that sends all his memories flooding back to him.
The story is a stroll down memory lane of the heroics, sacrifice, and the undying love of a friendship and what that can overcome in the face of staunch adversity. It is a narration by Sir Patrick Stewart as he recalls the memories of when he was a boy. It starts off by telling his back story of being a thief and always in to trouble. He finds himself in a precarious position which leads him to meet the friend he never knew he wanted. Together they make an unstoppable team set on enjoying life to the fullest.
Quickly though the story starts to get darker as their town is invaded by robots (Nazis). That is when the two friends must use each others strengths to avoid capture and to find their way to safety. As the story progresses the King Robot has ordered specific residents to be labeled (Jews) by changing their clothes to the color of red. The young girl has been singled out to be labeled and the boy must then protect her from onlookers and the invading army. The two struggle to stick together no matter the costs but do find themselves separated a few times throughout. It is at that time when we see the sheer will and determination to protect your loved ones at all costs.
As townsfolk and the like start to point at, talk about and completely ridicule the red people, is when we get a look at the innocence of a child. As the narrator exclaims that he didn’t see what all the fuss was about as the girl he loved and played with was no different from the first day they met to the present day where she was labeled. The story does a great job of contrasting the perils of what life is like with an invading force on your soil to the mind of a child who has been told to see people as different but he sees nothing but the person(s) he’s always known. The writers definitely made an effort to tell of one the world’s most darkest memories in a way that can be understood by players of all ages.
While the major draw to this game is likely going to be the heavy narrative told, it’s definitely worth pointing out the worthwhile puzzles presented in the game. While sure the puzzles offer no extreme challenge they are a fun way to break up the walking you will be doing. They also serve as a reminder to the player to pay attention while playing as more often than not the answers to the puzzles were right in front of you. Each character has their own special ability and primary “weapon” to use throughout the story. While some items will be received later in the story through progression, there is one each character has straight from the beginning. The game will run you through a couple of tutorial items where you will find out that pressing Triangle will grab your partner’s hand when close enough and pressing R1 will swap between the boy and the girl. The boy, being a thief, has a sneak feature in which pressing Circle allows you to hide in the shadows away from the guards view. When controlling the girl you will be able to run faster by pressing Circle. While you are holding hands and if you are controlling the boy, then the girl also gets the benefit of your sneak feature the same way the boy will get to run faster while holding the girl’s hand. Later in the game the girl will gain access to a slingshot which will prove to be very helpful with a lot of the puzzles. The boy gains two items, a light for seeing in dark places and a mirror that can be used to blind unsuspecting guards if there is a beam of light around.
The graphics in this game do not disappoint. From the darker pallet of colors used on the world to the color popping red items scattered throughout the game, you will find a very nice picture to have while playing the game. The colors used directly correlate to the story told and the bright red objects really pop on the screen and really help reinforce how the Jews were labeled as outcasts. The game has more of a hand drawn/cartoonish look to it which really helps the game to be accessible to an audience of all ages. Whether its and older player looking for a strong narrative heavy game or a parent to a young child wanting to teach their children about the history of the world in a way where the child might be able to understand and keep their attention.
The sounds of the game really put it all together very well. From the sounds of bombs flying by or exploding in the distance to the ominous sounds of the robots making their rounds the ambiance of an invaded Warsaw are nailed with precision. Along with the specific sounds used, the tracks used as background music really feed more in to the tone of the story and react according to what has happened within the story itself. By doing this, it definitely adds to the level of immersion and truly brings the whole package together very well.
This is a game that will stand the test of time and be one of the games that can be used as an educational opening with your child or allow a person to learn our history through another medium. Even though I had the opportunity to skip the cut scenes, I found myself definitely intrigued and engrossed in the story beautifully spoken by Sir Patrick Stewart. He absolutely was the best fit for the narrator role in this game. His voice definitely gave you the feel that you were in deed taking a trip back through the Memories of Us.Follow Us On Social Media